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[TGS 2025] Indie Game Companies Shine at the Korea Pavilion: "Focus on Passion and Achievement"

  • modlestudios
  • Sep 29
  • 1 min read
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Korean indie game companies exhibiting at the Tokyo Game Show 2025 (TGS 2025), currently being held at Makuhari Messe in Japan, are achieving meaningful results. These companies, exhibiting at the Korea Pavilion, established by the Ministry of Culture, Sports and Tourism and the Korea Creative Content Agency (KOCCA, Acting President Yoo Hyun-seok) to support the entry of excellent Korean indie games into the global market, have demonstrated a distinct presence despite the unfamiliar environment and the challenges of meeting Japanese gamers, captivating visitors and international officials alike.


Following Gamescom, Modle Studios, which also participated in TGS 2025, was so busy that its resident gaming staff was busy holding meetings every hour. Even before most of the companies participating in the joint pavilion had even entered, Modle Studios' employees showed their passion by arriving at their booth early in the morning to set up their games. They also demonstrated their passion by constantly communicating with overseas publishers and local companies, running around the TGS venue.

At this year's TGS 2025, Modle Studio presented 'Not Alone', a sandbox crafting game where players can decorate their islands in their own way and communicate and empathize with various people.


 
 

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